We create immersive solutions for various brands, retailers and corporations. We cover a large spectrum of use cases, from decision-making to sales tools including training and brand stoytelling. Get familiar with our best client cases!
3D product configurator (WebGL) – 2020
Carpet configurator with sophisticated rules engine. Customers can either create from an inspiration or from scratch and then preview their floor in a virtual office, point of sale or restaurant.
Virtual Reality (Unity, Oculus Quest) – 2019
Innovative customer journey mixing Viktor & Rolf’s brand storytelling and product purchase.
Virtual Reality (Unity – HTC Vive, Oculus GO) – 2019
BtoB VR sales tool (HTC Vive & Oculus GO) for Ecophon, a Saint-Gobain brand providing acoustic products and systems.
MAYBELLINE NEW-YORK / VALTECH
Optical Character Recognition (OCR) – 2019
Product recommendation based on an OCR module (barcode scanner) and an image recognition module featured in Maybelline US’ website.
3D learning (Unreal Engine) – 2018
3D interactive experience on multi-touch interface to promote EDF’s “Zero CO2” ambition for Toyota Manufacturing France’s industrial plant.
Virtual Reality (Unreal Engine, HTC Vive) – 2018
VR design review of Accor’s innovative hotel concepts.
Virtual Reality (Unreal Engine) – 2018
VR packaging design review.
3D software (Unity, desktop) – 2018
3D planner for point of sale merchandising and planograms.
LOUIS XIII / FRED & FARID
VR film production – 2017
Relive Pharrell Williams’ exclusive showcase in Shanghai for Louis XIII cognacs (Rémy Martin).
3D Commerce (WebGL) – 2017
3D interactive demo of Quechua’s Fresh and Black range of tents available on Decathlon’s e-commerce site.
VR Learning (WebVR) – 2017
Brand education platform to teach staff the storytelling of Moët Hennesy’s different champagne, spirits and wine maisons.
Virtual Reality (WebVR) – 2017
Virtual tour of Boulanger’s Le Comptoir concept store. The virtual tour was created without writing a single line of code thanks to our internal VRaaS platform.